2012/06/05

Recent work

I've been busy with work and another CGMA master class: Perspective for Entertainment Design. I've done some scribbles and painting a while ago, but haven't had time to upload them yet. These are the characters I've worked on in my off time, to warm up, or get in the mood before starting work.

A paladin, experimenting with a brush I haven't used in a while. The mechanical wing like shapes is probably very impractical, but I thought it would look nice for a figure who would be a symbol to inspire other warriors.

A female paladin, following a similar shape language, yet a bit more feminine. This is a WIP, as I was unable to continue at the time, but I intend to get back to it soon. Still thinking the wings, half halo shape on the back could use some other versions.

Chibi vampy, WIP, trying out a chibi style. I'm also trying to mix gothic with cute anime and other modern influences. I forgot about this one, but want to get back to it sometime as I still like the character, but think it needs tweaking.

That's it for now.

2012/05/05

Arms Cartel Global

The sequel to Arms Cartel, Arms Cartel Global, is now available in the App Store: http://itunes.apple.com/us/app/arms-cartel-global/id504804197?mt=8

Go give it a spin, it's free to play!

I was hired to make 4 new character portraits: a cartel member, a geek, a Mexican official and a Saudi Arabian Official:

Cartel member
Geek
Mexican Official
Saudi Arabian Official

Furthermore, the game features 5 maps made by me and 3D generalist Joji Nomura (Coroflot portfolio). I made sketches of the maps and Joji would model buildings, add some base materials and textures and render it out at the required angle in multiple passes for easy editing. I painted the ground and added final paint-over and finishes to the renders. The result was as follows:

Mexico
Egypt
Saudi Arabia
Myanmar
Brazil

2012/04/16

Danfo Reloaded

I had the chance to work on a game for Nigerian company Pledge51 during February and a part of March this year. The game, Danfo Reloaded has been released now and can be downloaded for free: http://store.ovi.com/content/269408 


The game was optimized for the Nokia Asha series. Pledge51 is a pioneering company as Nigeria doesn't have much of a game industry, but does have a large user base of mobile phone users. For this game Pledge51 wanted a graphical update for their graphics, not a full new design. I based most of the work on the previous version and photographic references supplied by them.


The designs, splash screens and GUI is by me, as well as some final touchups on some of the city tiles and a few extra tiles. The vehicles and most of the city tiles have been made by Cecilia Favo de Mel (Cecilia's Deviant Art gallery), the pedestrians were made by Melvin de Voor (Melvin's Deviant Art gallery).

Here's hoping the game will be downloaded a lot!

2011/12/17

Arms Cartel work

I had the opportunity to do some work for Pixel Addicts' iOS crime game Arms Cartel. You can get it at the app store here. 

I did 2 character designs, in-game portraits and splash screens. Initially it was only for 1 splash screen, but it soon expanded into a character design and in-game portrait as well. I guess they liked it since they came back later for a female character as well. ^^ They asked me to wait with posting, but I got approval to show them now.

The brief was for a Lord of War-ish arms trader with a bad-ass attitude. Unfortunately they didn't pick the 'Travolta in Pulp Fiction' haircut (3, 4 and 5C) :/.

The head designs :

heads 1-1
heads 1-2
heads 1-3
heads 1-4
heads 1-5

In-game / splash screen images. Pixel Addicts wanted a digitally painted look for these, not the more chalky look of the designs. 

image 1 Yeah, the money and falling bullets weren't very good. The version in the game, without those, looks better.
in-game portrait

splash screen (yes, head kept largely the same as the portrait :). Hurrah, for digital tools! )

For the female character we took a similar, but more streamlined approach. Keywords were strong and sexy and initially an Angelina Jolie / Tombraider kind of girl, but the final version has a bit of Michelle Rodriguez  and a tiny bit of Olivia Wilde and Jessica Alba thrown in. 

Heads: 

Heads 1 (haircut ended up being a more conventional version of 1I)
3 head and 3 haircut variations based on 1I, with 2K as the winner!

And the in-game portrait and splash screen:

portrait

Splash screen. Yup, we kept the sky. ;) They changed her a bit for the final version (less strong jaw, more curvy), but being the artsy guy I still prefer this version (even though their tweaked version is closer to the portrait).

These were a lot of fun to do! Go play Arms Cartel now and see them in their 'natural' environment! And leave forum posts that they need more characters / splash screens ;), especially more sexy women and one with oversized sunglasses and tattoos (like I originally planned for this one).

2011/11/03

Various works

Been a while. I have been busy with various freelance jobs, art tests, pitches and a small contest. My entry was in the top 6 out of 97 entries (some people entered multiple variations and WIPS though).

My entry. Done in 1 day. Not the most exciting design, but I didn't wanted it too outlandish. Think I'll pick this one up in a couple of days and give it some touch-ups here and there. 


An older piece I never got around to upload. I was intending to fix some things at some point, but I think I'd better make new stuff instead. 

Cartoon Viking Woman. 

Sketches / roughs for pyramid influenced buildings, 1 done in lineart.

 Treetrunk house by the water, warmup.

Started on a fantasy 'Arabian Villa'. Work in Progress. 

Back to scribbling... Hope you enjoyed them and see you next time!

2011/10/18

Some work

They're from a pitch for an iOS game that fell through:

character design

pet design

style suggestions

sketch for the background

My favorite part of the background ^^

Oh well, better luck next time eh? ;)

2011/10/09

More stuff

Some work of the past few weeks. I've been busy with job searching, art tests, pitches etc. and finally a small freelance gig.

This is from another CoW and a doodle.

I went for a front and side view ortho instead of an illustration this time

started from various silhouettes.

Cute critter

That's it for now, have a great day!